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LN13 - The Blog

random musings of a digital designer

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June 25, 2008

I’ve been playing a ton of Ratchet & Clank for the PS2 and PSP lately.

Ratchet & Clank - the first game is a pretty good introduction to the series but naturally lacks many of the innovations that made the games even better in later iterations.

Ratchet & Clank: Going Commando - The second game introduces many of the mainstays of the series, including an XP system to level up Ratchet’s health and weapons. Also, an armor system is introduced.

Ratchet & Clank: Up Your Arsenal - The third game, and by many accounts, the best game. Expands on teh XP system to allow for even more health for Ratchet and many skill levels for the weapons to eventally contain quite a lot of power. Bolts, the game’s currency, is much easier to come by on the first playthrough than in the first two games.

Ratchet & Clank: Size Matters - This is apparently a side story for the PSP and you can tell. While it’s certainly a fun R&C game, it’s much shorter than its predecessors. And due to the PSPs limited controls, the camera can become an issue, and splitting the Strafe controls out to the D-pad while keeping the standard movement controls on the thumbstick can get confusing if you don’t take the time to get used to it.

So, that’s what I’ve played in regard to the R&C games. Deadlocked and Secret Agent Clank are next up. Eventually Tools of Destruction, but I need a PS3 first. Quick reviews to come.

June 17, 2008

So this here is my blog. It’ll be updated whenever I feel like updating it, with whatever I feel like updating it with. So that generally means it could be anything from random links to design related stuff to tutorials to things about games or movies. It could be general rants about anything.